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Unofficial fan wiki — not affiliated with Bandai, Toei, or IAnime Estúdio. Facts sourced from the Oct 23, 2026 trailer unless noted.

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Digimon World: Definitive Edition Feature Switches

All eight Definitive Edition trailer toggles: widescreen, remastered art, new Digimon, boy or girl, online battles, bug fixes, 3D models and PC saves.

10/25/2026 Last updated: 10/25/2026 4 min read

FAQ

How many feature switches does Definitive Edition have?
Eight, shown together in the English trailer switch menu on 2026-10-23.
Can I turn off widescreen and play like the PS1 version?
The trailer states every new feature has its own switch and the original is still there. Widescreen is switch 1; turning it off should restore the classic layout, but exact behavior is not demonstrated frame-by-frame in the trailer.
What does the Save files (PC) switch do?
The trailer lists Save files (PC) as the eighth toggle but does not demo save menus with the switch off versus on. Platform release is not announced.
Does turning off New Digimon remove the Mega tier?
Not specified in the trailer. The New Digimon switch is shown; individual species or chart slots tied to the toggle are not detailed beyond general new-species content.
Are online battles optional?
Yes—the Online battles entry is one of the eight switches. The trailer mentions online battles as part of the broader feature set when switches are on.
Where is the full switch list shown?
In the English trailer around the “Everything can be turned off” segment, with all eight labels visible on screen.

What are the eight Definitive Edition feature switches?

The 2026-10-23 English trailer displays a menu of eight toggles, all shown in the On position. On-screen labels (in order):

  1. Widescreen
  2. Remastered graphics
  3. New Digimon
  4. Boy or girl
  5. Online battles
  6. Bug fixes
  7. 3D models in the scenery
  8. Save files (PC)

Subtitles read: “Every new feature has its own switch: the original is still there.” That is the design promise—modern layers are optional, not a forced replacement of the 1999 layout.

All eight Definitive Edition feature switches shown on in the English trailer menu

Screenshot from the official English trailer (2026-10-23), used for commentary.

For release timing and why Save files (PC) does not equal a confirmed PC launch, see release date and download.

What does each switch correspond to in the trailer?

The trailer numbers eight feature themes (01–08) before the switch menu. The toggles align with those themes plus PC saves. Only claims shown or captioned in the trailer are listed here.

Switch Trailer-backed meaning (as of 2026-10-23)
Widescreen 16:9 mode: 428×240 playfield (from 320×240), 54 extra pixels per side, menus moved to corners, 19 narrow maps extended, battles 39% wider field. Details: widescreen 428×240 guide.
Remastered graphics Redrawn title screen (4K/widescreen), high-resolution icons; eggs and figures accept HD assets.
New Digimon New species tease (YukimiBotamon line, Megas, etc.), 118-slot chart with Mega section—see new Digimon shown.
Boy or girl Choose tamer sex; girl has her own model, 39 tamer animations, pink name color in dialogue.
Online battles Listed under “much more” alongside 30 save slots in feature montage; not fully demoed.
Bug fixes 15 original bugs fixed—example: misaligned Arena schedule.
3D models in the scenery 3D Digimon models in scenes instead of painted figures (shown in Jijimon’s house).
Save files (PC) Appears only as a switch label—platform not announced.

Feature card 01 Widescreen 16:9 with the caption more world on the sides nothing stretched

What happens if you turn everything off?

The trailer does not record gameplay with all switches off. The on-screen subtitle is clear: toggles let you strip new layers—widescreen, remasters, added species, gender option, online, fixes, 3D scenery, PC saves—while keeping the classic game underneath.

How do bug fixes relate to switch 6?

When the montage highlights 15 original bugs fixed, the trailer shows the Arena schedule misalignment on a PS1-labeled screen. That pairs with the Bug fixes toggle—suggesting fixes apply when the switch is on, and vanilla bugs may remain when it is off.

Fifteen original bugs fixed caption with misaligned Arena tournament schedule on an Original PS1 labeled screen

What is not controlled by these eight switches?

The trailer packs other “08 And much more” items—8 egg slots, 118-slot Digimon chart, optional partner name, three languages, new maps, new finishing moves—into the same feature reel. Only the eight named toggles are confirmed as individual switches. Whether languages or maps have separate toggles is not shown.

Deep dives: trailer features hub, Net Surf Village and new areas, October 23 trailer news.

Practical questions players ask about toggles

Speedrun or nostalgia runs. The trailer’s message targets players who want either modern comfort or PS1-faithful pacing. Without a public demo, we cannot confirm whether switch presets save per file or require restart—wait for project documentation.

Multiplayer. Online battles have a dedicated switch, implying offline or local behavior when off. No netcode details, server list, or rollback wording appears in the trailer.

Mods and datamining. Switches are an in-game design feature shown by the team—not a promise of external mod support. Compare with Digimon World Recompiled’s mod menu in fan remakes compared if you need PC QoL today.

Languages. English, Português, and Español appear in feature 03, but there is no “Languages off” row among the eight switches. Assume text stays translated unless future materials say otherwise.

When release info lands, pair this page with release date & download so you know whether toggles shipped day one or in a later patch.

Sources & verification

Facts from the English trailer (2026-10-23): https://www.youtube.com/watch?v=MfRXYzcOUkQ. Last checked 2026-10-25.

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